May 03, 2011, 07:21 PM // 19:21 | #1 |
Ascalonian Squire
Join Date: Jun 2010
Guild: Dark Emperial Legion
Profession: D/Mo
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High res in outposts?
I have a pretty powerful computer so when I read that they were adding a option to view other people in outposts in high resolution I thought, "cool I can get a little more use out of my graphics processor".
Though when turned it on I noticed no difference what-so-ever in any textures and I'm wondering anyone else feels the same? Maybe I just overlooked something. |
May 03, 2011, 07:24 PM // 19:24 | #2 |
Academy Page
Join Date: Nov 2010
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You have to change districts/rezone to see the change.
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May 03, 2011, 08:21 PM // 20:21 | #3 |
Ascalonian Squire
Join Date: Feb 2011
Guild: WHAT
Profession: Rt/A
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May 03, 2011, 08:47 PM // 20:47 | #4 |
Ascalonian Squire
Join Date: Jun 2010
Guild: Dark Emperial Legion
Profession: D/Mo
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Perhaps I am at max. But I figured if this was something new then it would be some sort of a diffrerence. Oh well.
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May 03, 2011, 08:50 PM // 20:50 | #5 |
Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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There's a big difference even with top of the line hardware, this is because guildwars forcefully scaled down the texture quality on other people's armor in outposts up until this patch.
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May 03, 2011, 08:57 PM // 20:57 | #6 |
Furnace Stoker
Join Date: Sep 2006
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Even without high end hardware, most mid range cards were completely fine for a very long time running GW with KS mod installed for high res textures in outposts.
This update was very long overdue, but I am glad its here at last. I actually restarted my game to get the change, I set the high textures in the options, and nothing happened so I restarted and it was working. |
May 03, 2011, 09:02 PM // 21:02 | #7 |
Ascalonian Squire
Join Date: Jun 2010
Guild: Dark Emperial Legion
Profession: D/Mo
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Yeah thats what I assumed so I decided what I would do is get in front of somebody whose armor is scaled down, and then activated the high res patch, and compare the before from the after. The problem is I'm seeing no difference. So I'm wondering if maybe what each induvidual persons graphic bar is at plays a factor or not. I notice some people's armor definetely looks high res but others look low res so I don't know.
Edit: just changed outposts and it appears to be working so I suppose that settles that. Last edited by Zefie; May 03, 2011 at 09:10 PM // 21:10.. |
May 03, 2011, 09:03 PM // 21:03 | #8 | |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
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May 03, 2011, 09:17 PM // 21:17 | #9 |
Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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I can see the difference and I am maxed; but it is not a huge difference. Nice that they did it.
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May 03, 2011, 09:35 PM // 21:35 | #10 | |
Frost Gate Guardian
Join Date: Apr 2008
Guild: N/A
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Quote:
I upped my resolution to 1920x1200, but I'm still sticking with keeping the image quality/textures low. |
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May 03, 2011, 11:07 PM // 23:07 | #11 | |
Furnace Stoker
Join Date: Sep 2006
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Quote:
Just because some people have very old hardware doesnt mean that maximum detail levels should have to be low. As long as the game works fine at lower settings on old hardware, the maximum detail can be as high as they can possibly make it without affecting performance at low settings. |
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May 04, 2011, 03:00 PM // 15:00 | #12 |
Wilds Pathfinder
Join Date: May 2005
Location: Tyria
Guild: Real Millennium Group
Profession: Mo/N
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I'll have to try this again, but it seemed to me to show no noticable difference, even after moving to another outpost or restarting the game itself.
Hanok |
May 04, 2011, 04:55 PM // 16:55 | #13 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Tisk tisk tisk
Here is a before and after picture of somebody Not much, but you can tell. |
May 04, 2011, 06:16 PM // 18:16 | #14 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Here a better comparison I just made.
1920x1080, all settings on highest setting, only difference is the new high-res texture setting. Very noticeable. P.S. for me, changing the setting only affects new players zoning into your zone and everyone after you rezone (i.e. the only players it doesn't affect are the ones in the same outpost as you the moment you turn it on). Last edited by Dzjudz; May 04, 2011 at 06:19 PM // 18:19.. |
May 04, 2011, 11:49 PM // 23:49 | #15 |
Wilds Pathfinder
Join Date: May 2005
Location: Tyria
Guild: Real Millennium Group
Profession: Mo/N
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Ahh, now that I know what to look for, I am seeing it. It works better on some armor skins than others. Still, all in all, a nice little feature, but I don't really see anything to get excited about here. I was hoping more for greater detail of everything in the outposts, and not just armor skins, especially when the effect is only really that great when up close and personal.
Hanok |
May 05, 2011, 12:40 AM // 00:40 | #16 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Yes it's noticeable on some armors much more than others.
In the end, it's just implemented KSmod for anyone familiar with it. I've had KSmod for years and if I go back to low textures now it's just horrible. You'll probably have the same feeling if you turn off high-res textures in a few months. |
May 05, 2011, 01:15 PM // 13:15 | #17 |
Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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It's most noticeable on 'old' armor because the armor from Nightfall and EotN are pretty detailed already and even look good at low res.
Try looking at some Prophecies Monk Tat armor at low and high res, the difference is very obvious. |
May 05, 2011, 02:11 PM // 14:11 | #18 |
Wilds Pathfinder
Join Date: Jun 2009
Profession: Mo/Me
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When I turned this feature on I noticed it Immediately. I have 12 Gigs ram windows vista 64 bit and Geforce 470 etc. It only effects other peoples armor appearances like everyone has said above. If you run multiple clients on the same IP this feature could create some lag if the servers are under a load.
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May 05, 2011, 02:32 PM // 14:32 | #19 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Another one that shows the difference is Warrior Obsidian armor. Like the Ele above, the low rez Warrior Obsidian looks like a pile of corroded crap.
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